Edit Mode provides various tools to view and edit data.
The selected 3D data can be edited using different tools located at the bottom of the window.
Control the data to be displayed and its transparency using the Data Tree on the left.
Right-click on the data to export it as an attachment to Medit Link.
Editing Tools
| Icon | Tool | Description |
| Reverse Data | Reverse data surface inside out. | |
| Trimming Tool | Use the various selection tools to select and remove unnecessary data. | |
| Bridge | Connect parts of the mesh data by creating a mesh bridge. | |
| Fill Holes | Fill empty spaces in the 3D mesh data. | |
| Sculpting | Make changes to data by sculpting it; add, remove, smooth or morph it. | |
| Offset | Set the offset distance from the existing data to create a new mesh. | |
| Thicken | Increase the thickness and direction of the selected mesh. | |
| Boolean | Perform the following boolean operations: Union, Cut and Intersection. | |
| Duplicate | Create a new mesh by duplicating the selected area. | |
| Blockout Undercut | Fill and remove the unwanted undercuts. Adjust the undercuts angle and set the insertion direction. | |
| Smooth Surface | Use the selection tools to select the surface you want to smooth. Adjust the level of smoothness. | |
| Mirroring | Create a symmetrical copy of the data. | |
| Combine | Combine two meshes into one without transforming the originals. | |
| Mesh Resolution | Change the mesh resolution by controlling the number of triangles that constitute the mesh. |
Toolboxes in Editing Tools
Selection Tools
| Icon | Tool | Description |
| Smart Teeth Selection | Automatically select only the teeth in the arch, leaving out the gingiva area. ℹ️ Note This function is only available for the scan data acquired by Medit Scan for Clinics with the “Use GPU” option on. | |
| Smart Single Tooth Selection | Automatically select the area of a single tooth, leaving out the gingiva area. Click and drag the mouse on the tooth. | |
| Flood Fill Selection | Select the connected area based on the mouse movements. | |
| Polyline Selection | Select all areas within a polyline shape drawn on the screen. | |
| Brush Selection | Select all areas on a freehand-drawn path on the screen. Only the front-facing side will be selected. The brush is available in three different sizes. |
Post-Area Selection Tools
| Icon | Tool | Description |
| Autofill Selected Area | Turn on to automatically fill the selected area. This function can be turned on and off. | |
| Shrink Selected Area | Reduce the selected area each time you click the button. | |
| Expand Selected Area | Expand the selected area each time you click the button. | |
| Invert Selected Area | Invert the selection. |
Deselection Tools
| Icon | Tool | Description |
| Selection / Deselection | When on, it reverses function of all selection tools. | |
| Clear All Selection | Clear all selected areas | |
| Delete Selected Area | Delete the data from the selected area. |
Sculpting Toolbox
<Sculpting shortcuts for Windows and macOS.>
| Icon | Tool | Description |
| Add | Use the mouse to add on parts of the data. Hotkey: 1 | |
| Remove | Use the mouse to remove parts of the data Hotkey: 2 | |
| Smooth | Use the mouse to smooth parts of the data. Hotkey: 3 | |
| Morph | Use the mouse to morph parts of the data. Hotkey: 4 |
ℹ️ Note
Press “Tab” to switch to the right side tool.
Press “Shift + Tab” to switch to the left side tool.
| Icon | Tool | Description |
| Strength | Adjust the strength for each of the tools. Hotkey: Alt/Opt + Mouse Wheel | |
| Brush Size | Adjust the brush size for each of the tools. Hotkey: Ctrl/Cmd + Mouse Wheel |
Reverse Data
How to Reverse Data
You can reverse data inside-out using the “Reverse Data” feature.
Click on the “Reverse Data” icon at the bottom of the screen, and in the new dialog window, select your target data. You can choose more than one data for reversing.
Once selected, click “Confirm” to see the result.
Select and Trim Data
How to Use Trimming Tool
You can use various tools to select the area you would like to trim.
There are many selection tools available (from left to right): Smart Teeth Selection, Smart Single Tooth Selection, Flood Fill Selection, Polyline Selection, and Brush Selection.
| Smart Teeth Selection | Automatically selects all teeth in the arch, leaving out the gingiva. This selection tool is useful when you want to quickly select all teeth. |
| Smart Single Tooth Selection | Makes selecting individual teeth easier. Click and drag over the area you want to select and it will only select the tooth area, leaving out the gingiva. |
| Flood Fill Selection | Like the name suggests, fills and selects the area that is clicked and dragged over. Move the mouse to expand the selection. |
| Polyline Selection | Selects areas within the polyline shape drawn on the screen. Left click to draw the polyline shape and right click to close the shape and finish the selection. |
| Brush Selection | Offers three different brush sizes so you can freely select the data. |
ℹ️ Note
”Polyline Selection” selects all areas within the polyline shape drawn on the screen, while “Brush” selects only the front- facing data.
Revert the selection by clicking “Invert Selected Area.”
Reduce or expand the selected areas using the “Shrink Selected Area” or “Expand Selected Area” tools.
Click "Delete Selected Area" to delete the entire selected area.
Create Bridge Data
How to Create Mesh Bridges
"Bridge" creates a stripe of new mesh that restores the connection between the separated parts of the data.
Select the “Bridge” tool at the bottom of the screen and zoom in on the separated data element. Adjust the “Width” slider to determine how broad the created mesh stripe will be.
Hover the mouse over the boundary of the mesh to find the start point for the bridge; it will be displayed in yellow. Click on the boundary to select the start point, and then move the mouse to where you want the bridge to end.
Click again to create the mesh bridge.
ℹ️ Note
Once you have an enclosed boundary, you can use the "Fill Holes" feature to fill gaps.
Fill Holes in Data
How to Fill Holes in Data
You can use "Fill Holes" to fill in the data holes left from scanning or any sparse areas.
Maximum Perimeter of a Hole (mm): Set the maximum size of holes (mm) to fill. Note that any holes exceeding the size you set will not be filled.
Use Neighboring Colors for Filled Holes: When the “Use Neighboring Colors for Filled Holes” is turned on, the program will use the colors around the holes for filling. Otherwise, the filled areas will be grey.
Click “Apply” to apply the changes and see the result.
Sculpt Data
How to Sculpt Data
Sculpt data using tools such as "Add," "Remove," "Smooth," and "Morph.”
There are shortcut keys available so you can easily switch back and forth the tools. Control the brush strength and brush size using the sliders.
ℹ️ Note
When working with multiple data, you can lock desired data to preserve it from changes during sculpting (without hiding or moving it). Right-click the data or data group in the Data Tree and select the “Lock (Unlock)” command in the context menu. When locked, a lock icon will be displayed near data name.
Offset
How to Use Offset
Click on the “Offset” icon to open the dialogue window.
Set the offset distance from the existing data using the slider. You can also input a specific number (mm).
You can also change the offset direction to either inside or outside by clicking on "Inside/Outside" located next to the slider.
Click "Apply" to apply the changes made. This will create a new offset mesh.
New offset mesh created.
ℹ️ Note
Change “Data Display Mode” on the right side to “Monochrome” to easily spot the changes made.
Thicken
How to Thicken
Click on the “Thicken” icon to select the data. You can click to select individual data or drag to quickly select multiple data at once in the dialogue window.
ℹ️ Note
Trim the data with “Trimming Tools” before thickening for neater edges.
Click “Confirm” to finish your data selection.
You can control the thickness (mm) of the mesh using the slider below. The thickness can range from 0.00 to 5.00 mm.
You can also change the thickness direction by clicking on the "Change Thickness Direction" next to the thickness slider.
Clicking on the icon will change the thickness direction of the mesh to either outside, inside, or both sides; each click will change the direction.
When you are finished and satisfied with the mesh's thickness, click "Apply" to apply the changes made.
ℹ️ Note
Change “Data Display Mode” on the right side to “Monochrome” to see easily spot the changes made.
Boolean
How to Perform Boolean Operations
There are 3 boolean operations provided: Union, Cut and Intersection.
Before performing boolean operations, you can move and rotate the data using your mouse.
- Click and hold the mouse wheel to move the data around.
- Right-click to rotate the data.
Union
Combine two or more meshes into one.
Click on the “Union” icon to open the dialogue window.
The “Assign Data” dialogue window will pop up. Select two or more data to combine together.
Click "Confirm" to combine the data. Once the data is successfully combined, you will see a new mesh file, "United Mesh" created in the Data Tree. Use the Data Tree to easily view and hide data.
Union Example
You can use the "Union" feature to attach support bars to the model. The model below was designed using Medit Model Builder. Import this data from Medit Link, then open in Medit Design. Import the support bar from your PC by clicking "Import Local Files.”
Go to Edit Mode and click "Boolean." Arrange the support bars accordingly.
Then, click "Union" to combine the models together. Combine the maxilla data with the support data to create a new, united mesh model. Repeat the same for the mandible.
Click "Complete" to finish and select how you'd like to save your data.
Intersection
Extract the intersecting mesh data.
Click on the “Intersection” icon to open the dialogue window.
The "Assign Data" dialogue window will pop up. Assign the data to A and B using the arrows. You can also drag and drop the data to A and B.
If you have assigned them incorrectly, you can simply swap the data by clicking "Swap A and B.”
Click "Confirm" and wait for the creation of a new data file. You can see that the intersecting mesh data has been extracted.
Cut
Remove mesh from A that overlaps with B.
Click on the “Cut” icon to open the dialogue window.
The "Assign Data" dialogue window will pop up. Assign the data to A and B using the arrows. You can also drag and drop the data to A and B.
If you have assigned them incorrectly, you can simply swap the data by clicking "Swap A and B.”
Click "Confirm" and wait for the creation of a new data file. You can see the mesh from A that overlaps with B has been removed, removing the occlusion data.
Cut Example
You can use the "Cut" feature to create holes in a custom tray. The model below was designed using Medit Model Builder. Import this data from Medit Link, then open in Medit Design. Import the support bar from your PC by clicking "Import Local Files.”
Import cylinder files and duplicate them to suit your needs.
ℹ️ Note
You can use the "Detach" function in "Align" to place them evenly. In "Align," place one of the cylinder data in the reference and the rest in the target. Then, select the "Align Target Data Separately" option. When you click the "Detach" button afterward, the target data will be aligned evenly.
Combine the six cylinders to one set using "Union." Duplicate the sets three times to create three sets of six cylinders. Place the cylinder sets are as follows and use the "Cut" function to create holes. Assign the cylinder sets to B so they can be removed from A (A-B).
Click "Confirm" to see the final result.
Duplicate
How to Duplicate Data
Use the selection tools provided to select the area you want to duplicate.
Click “Apply”, the duplicated meshes will be created. Go to the Data Tree and unselect the other data to examine only the duplicated mesh data.
You can see that the area duplicated is a new data file titles “maxillary-duplicated” in the Data Tree.
ℹ️ Note
Change “Data Display Mode” on the right side to “Monochrome” to see easily spot the changes made.
Blockout Undercut
How to Use Blockout Undercut
Click on the “Blockout Undercut” icon to open the dialogue window.
Select the data you want to fill the undercut for and click “Confirm”.
We highly recommend adjusting the data to a palatal view so you can see all the teeth. Once you’ve adjusted the position, you can use “Set Arrow to Your Viewpoint” so the blue arrow directly faces you.
Adjust and move the arrow so all undercuts can be filled as evenly as possible.
ℹ️ Note
For a successful blockout undercut, adjust the arrow to make sure all teeth are properly covered by the blue.
Set the angle using the slider or enter a specific number manually. Click “Apply” to apply the changes made.
Blockout undercut mesh created
Smooth Surface
How to Smooth Surface
Use the selection tools to select the surface you want to smooth.
After you’ve selected the area, adjust the smoothness strength using the slider below.
Once you are ready to see your results, click “Apply.”
ℹ️ Note
You can click on “Apply” as many times as you want to reach the smoothness level you desire.
You can see that the selected area is now smoother. Click "Clear All Selection" to get rid of the blue selection marks.
ℹ️ Note
Change “Data Display Mode” on the right side to “Monochrome” to easily spot the changes made.
Mirroring
How to Mirror Data
This feature creates a symmetrical copy of your data by mirroring the mesh across the plane.
Click on the “Mirroring” icon and select your target data in the “Select Data” window. You can choose more than one data.
Selected data will appear on the screen together with the mirroring plane. The mirrored part of the data is displayed in blue.
Click “Change Direction” to change the mirroring direction from right to left.
Use the 3D Manipulator or your mouse to move the mirroring plane and control what data part is mirrored and how it is positioned on the reference data (if the latter is used).
After adjusting the mirroring plane, click “Apply.” The original data will be cut and merged with the mirrored part to create a new mesh in the Data Tree. The new data will have ‘mirrored’ added to its original name. Go to Data Tree and hide the other mesh to examine only the new mirrored data.
By default, the merging option is activated when you enter mirroring. If you don’t want to merge mirrored data with the original, click on the “Merging Option” icon once to turn it off.
With the "Merging Option" off, there will be no cutting or merging. Instead, a full symmetrical copy will be created as the new mesh. To see the difference between the "Merging Option" on and off, compare the blue mirrored parts with the source data in the picture below.
<Mirroring example with the “Merging Option” on and off before changes are applied.>
Combine
How to Combine Data
Use the “Combine” feature to join two meshes into one without making any structural changes to the original data.
Go to Transformation Mode and position your data using the 3D Manipulator. Move and rotate data to place it in the desired position before combining.
When done, return to Edit Mode and click on the “Combine” icon. In the opened dialog window, select what data will be combined and click “Confirm.”
The data is combined automatically, considering its current positioning, and a new mesh is created in the Data Tree. Hide the original data in the tree to examine only the combined mesh.
ℹ️ Note
Compared to the union option of the “Boolean” feature, combining doesn’t remove the intersecting parts of the mesh. "Combine" preserves the shape and form of the original mesh, allowing further separation of the combined files without losing mesh.
Mesh Resolution
How to Use Mesh Resolution
Each of your meshes consists of triangles. In the Edit Mode, using the “Mesh Resolution” feature, you can control the number of these triangles.
Click on the “Mesh Resolution” icon at the bottom of the screen, and select your target data in the pop-up window.
ℹ️ Note
It is recommended to change “Data Display Mode” on the right side to “Textured with Edges,” “Monochrome with Edges” or “Wire-Frame” to easily spot the changes made.
Use the “Mesh Resolution” slider to control the number of triangles that constitute the mesh. You can increase the resolution to have more sharp details in your data or lower it to have a lighter file for further rendering and converting. Click “Apply” to save changes and see the result.
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