Edit Mode
Edit 3D data to suit your needs in “Edit Mode.”
- Use the various trimming tools provided to edit your data.
- You can select the area and fill holes using “Fill Holes” or delete the entire area.
- You can also use “Sculpting” to smooth over data.
Polyline selection: selects all entities within a polyline shape drawn on the screen.
Brush selection: selects all entities on a freehand-drawn path on the screen. Only the front face will be selected. The brush comes in three different sizes.
Invert selected area: inverts the selection.
Selection/deselection: When on, this function deselects the area using various tools.
Clear all selection: clears all selected areas.
Delete selected area: deletes the data from the selected area.
Fill Holes: Fill empty spaces in the 3D mesh data.
Sculpting: Make changes to data by sculpting it - add, remove, smooth, or morph it.
❏ How to edit data
1. Use various tools to select the area you would like to edit.
💡 “Polyline” removes all entities within a polyline shape drawn on the screen, while “Brush” removes only the front face data.
2. Revert the selection by clicking “Invert Selected Area.”
3. Reduce or expand the selected areas using the “Shrink Selected Area” or “Expand Selected Area” tools.
4. Click the “Delete Selected Area” button.
❏ How to fill holes in data
Using the “Fill Holes” function, you can fill in the holes left from scanning or fill in the areas deleted in the program.
- Maximum Perimeter of a Hole (mm): Set the maximum size of holes (mm) to be filled up. Note that any holes exceeding the size you set will not be filled.
- Use Neighboring Colors for Filled Holes: When the “Use Neighboring Colors for Filled Holes” box is checked, the program will use the colors around the holes for filling. Otherwise, the filled areas will be grey.
- Press the “Apply” button to apply the results.
❏ How to sculpt data
You can make changes to data by sculpting it using such tools as “Add,” “Remove,” “Smooth,” “Morph.”
Toolbox: Sculpting
Add: Add material to the restoration. → Hotkey: 1
Remove: Remove material from the restoration. → Hotkey: 2
Smooth: Smooth parts of the restoration. → Hotkey: 3
Morph: Morph the material on the restoration by dragging it with the mouse. → Hotkey: 4
Press "Tab" to switch to the right-side tool.
Press "Shift + Tab" to switch to the left-side tool.
Brush strength: Alt + mouse wheel
Brush size: Ctrl + mouse wheel